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e2000 - Abstracts

Abstracts of Papers Published in the Conference Proceedings - Section 8: Selling over the Internet and the World Wide Web

Section 8: Selling over the Internet and the World Wide Web
WEBSELL: Intelligent Sales Assistants for the World Wide Web
R. Traphöner
Intelligent E-Commerce with Guiding Agents based on Personalized Interaction Tools
U. Thiel, A. Stein
SPGC: A Personalized Server and Content Manager
J. Santesmases, D. López, Y. Fernández
Advanced Presentation of Products as part of e-Commerce
J. Buerstenbinder, W. Lipp, M. Wankel, A. Bleicher
FashionMe: The Future of Fashion Shopping over the Internet
A. Miller, A. Müller
Interactive Marketing and Intelligent 3D-Configuration of Products in
Electronic Shop Systems
I. Fikouras, S. Wurst, F. Weber, K. Detken, U. Kaufmann
Web Intelligence: Analysis, Representation & Deployment
M. Mulvenna, S.S. Anand, A. Büchner, M. Baumgarten, A. Patrick, Z. Neuman
Personalised Services and Promotions in Internet Retailing
K. Pramataris, A. Vrechopoulos, N. Mylonopoulos, G. Papamichail, A. Poylymenakou
Creating Loyalty in E-Commerce Using Agent Technology
J. Pitt, Y. Arafa, G. Dionisi, S. Martin, Mark Witkowski
An Agent-Based Model for an Electronic MarketPlace
M.J. Viamonte, C. Ramos
Guiding the Customer's Search in E-Business with the Intelligent Cluster
Index
O. Görlitz, R. Neubert, W. Benn
Critical Factors for e-Business Retailing
C. Persson, S. WilkstrØm

WEBSELL: Intelligent Sales Assistants for the World Wide Web
Ralph TRAPHÖNER
tec:inno GmbH, Sauerwiesen 2, D-67661 Kaiserslautern, Germany

The ESPRIT Project No. 27.068 WEBSELL developed a toolkit to set up intelligent Sales Assistants for the World Wide Web, i.e. a virtual sales staff for catalogues and online shops on the Internet. We present the component architecture and the tools developed within the project. This architecture relies on XML for the representation of products, meta data, and knowledge, and its exchange. The power of the approach is illustrated by a commercial Business-to-Consumer sales applications. The resulting sales assistants dramatically increase the utility of a virtual shop by adding knowledge based advice that guides the customer interactively to a product that meets his needs. We thereby overcome the lack of interactivity that most of today's shops turn into unpleasant self-service stores. WEBSELL shows a technology for the transition towards e-service enabled by Case-Based Reasoning and Knowledge Management.

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Intelligent E-Commerce with Guiding Agents based on Personalized Interaction Tools
Ulrich THIEL and Adelheit STEIN
GMD - Forschungszentrum Informationstechnik, Institut für Integrierte Publikations- und Informationssysteme (IPSI), Dolivostr.15, 64293 Darmstadt, Germany

Project COGITO aims at an agent-based interface for B-to-C applications that is not merely re-active to some user request, but pro-active and capable of engaging in a goal-directed conversation with the user, e.g., by taking the initiative to recommend new products. The approach combines content-based and collaborative filtering methods to generate recommendations. In addition, the naturalness of interaction, especially for casual users, is enhanced by appropriate 2D and 3D animations that express the agent's emotional reactions.

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SPGC: A Personalized Server and Content Manager
Juan SANTESMASES, David LÓPEZ, Yolanda FERNÁNDEZ
Future Spaces
Spain

The aim of this paper is to present a design for a Personalized Server and Web Content Manager (SPGC) which provide an easy content management and maintenance as well as an online personalization of content presentation.

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Advanced Presentation of Products as part of e-Commerce
Juergen BUERSTENBINDER (1), Wolfram LIPP (2), Matthias WANKEL (3) and
Andreas BLEICHER (4)
(1) Pixelpark AG Institute for Media Development, Rotherstr. 8, D-10245 Berlin, Germany,
(2) adidas-Sarragan France Sarl, Route de Saessolsheim, 67700 Landesheim, France
(3) IRS Integrated Realisation Services GmbH, Roethensteig 17, 90408 Nuernberg, Germany
(4) Virtual Identity Produktionsgesellschaft für interaktive medien GmbH, Gerberau 5, 79098 Freiburg, Germany

Presentation of products, preferably for all types of catalogues and all technical platforms simultaneously, is a very necessary pre-requisite for selling products. The project PEP-PRO, sponsored by the EU under the programme ESPRIT, started with one very much committed user partner - adidas Sarragan France - and technical partner to experiment with a generic approach on multi-channel media production for product presentation and to prepare a general product development. The technical expertise of the partner allowed a generalisation of the user specific point of view. This approach opened a very high exploitation potential of the final solution for the user partner internally and for all technical partner externally with other customers too. The result of the project is a stable prototype which has been given to full product development immediately after the project.

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FashionMe: The Future of Fashion Shopping over the Internet
Ann MILLER and Andrea MÜLLER
Fraunhofer IAO / University of Stuttgart, Nobelstrasse 12, D-70569 Stuttgart, Germany

In this paper we describe a 3D Virtual Fitting Room demonstrator which is being developed within the project FashionMe IST-1999-11078 (Fashion Shopping with individualised Avatars). The results show how current markets and retailer groups using virtual reality technologies can offer successful commercial applications. The demonstrator focuses on technical features, users' interests, and vendors´ needs regarding web shopping offers. Aspects like security and privacy are not considered in this paper, since several nearly finished developments and standards exist already for these topics

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Interactive Marketing and Intelligent 3D-Configuration of Products in
Electronic Shop Systems
I. Fikouras(1), S. Wurst(1), F. Weber(1), K. Detken(2), U. Kaufmann(2)
(1)BIBA, Hochschulring 20, D-28359 Bremen, Germany,
(2)WWL Internet GmbH, Goebelstr. 46, D-28865 Lilienthal/Bremen, Germany

During the last years, marketing of products via the Internet became more and more important for both customers and manufacturers. Today, electronic shop systems enable people to select products from catalogues, gather further information and finally order and pay the articles via a WWW browser. However, most products sold this way are fixed and cannot be customised to satisfy the buyer's requirements. The objectives of the European project INTELLECT are to enable the suitable representation of such products including all practicable variants in electronic commerce systems to achieve the most realistic possible visualisation. New concepts of configuration using 3D user interfaces will enable potential customers to design a product customised to their individual needs and wishes. This paper will present the first results of the project which has started in the beginning of 2000. User requirements' analysis has already been carried out by interviewing the end-users in the consortium. Based on these results, the system concept is currently being developed. The paper will close with a description of the envisaged results and a description of the upcoming tasks.

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Web Intelligence: Analysis, Representation & Deployment
Maurice MULVENNA(1), Sarabjot S. ANAND(1), Alex BÜCHNER(1), Matthias BAUMGARTEN(2), Alan PATRICK(2) & Zoë NEUMAN(2)
(1)MINEit Software, 5a Edgewater Business Park, Belfast, BT3 9JQ, Northern Ireland
(2)NIKEL, University of Ulster, Newtownabbey, BT37 0QB Northern Ireland

This paper describes the practical application of web intelligence for visitor behavioural analysis. The objective of the paper is to show how the research in data mining carried out in the authors' laboratory has been synthesised to address the requirements of web intelligence. Initially, Web Intelligence is defined, and the data components used are explained. The web mining components of web intelligence are then outlined. Our research goals and our previous work are described in the following sections, followed by the inter-linked goals for digital marketing using web intelligence. The main body of the paper describes the various data-mining based analytical processes employed for web intelligence. The section on closing the marketing circle describes how the output of web intelligence can form a firm foundation for personalisation activities. The final section draws conclusions on the application of web intelligence in the near future.

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Personalised Services and Promotions in Internet Retailing
Katherine PRAMATARIS, Adam VRECHOPOULOS, Nikos MYLONOPOULOS,
George PAPAMICHAIL and Angeliki POYLYMENAKOU
eLTRUN (Electronic Trading Research Unit), Athens University of Economics and Business, 47A Evelpidon & 33 Lefkados Str., 113 62, Athens, Greece

The exponential growth and technological capabilities of the Internet and the World Wide Web as a new sales channel, raise many questions about how to market on the Net. Issues of technology usage and user interface become critical as businesses and retailers attempt to exploit the boom in electronic commerce and marketing. Customisation and personalisation are extremely powerful magnets drawing customers to electronic commerce sites, and they differentiate electronic from traditional commerce, where such customisation is much harder to accomplish, or even infeasible. In this paper we examine the various aspects of personalisation we meet in online retail sites including a web site's structure, content, recommendation features, advertising and promotions. In addition, we look into how these are implemented within the ACTIVE electronic retail platform, a development of an ESPRIT-funded project. We conclude with some general comments, putting our discussion in a broader business perspective.

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Creating Loyalty in E-Commerce Using Agent Technology
Jeremy PITT(1), Yasmine ARAFA(1), Gabriele DIONISI(1),
Simon MARTIN(2) and Mark WITKOWSKI(1)
(1)Intelligent & Interactive Systems Section, Department of Electrical & Electronic Engineering, Imperial College of Science, Technology & Medicine, Exhibition Road, London, SW7 2BT, UK
(2) Advanced IP Services & Management, Nortel Networks, Harlow, Essex CM17 9NA, UK

The EU MAPPA Project (EP28831) seeks to create loyalty: in electronic commerce by using Agent technology. To create loyalty, it is necessary to understand the potential value of a customer's I2P2R2, that is the value of information, interaction, personalization, privacy, (mutual) respect and re-use. In this paper, we analyse the situation in conventional retailing, give guidelines on transferring the value to electronic commerce, and then discuss how the value is realised in the MAPPA system architecture and/or its agents. Our key finding is that personalization provided by intelligent agents adds value and, over time, should increase loyalty. In this way, a retail organization can leverage the existing loyalty of its current customer base and transfer it to the electronic domain, and by using personal agents increase that loyalty and so maintain market share.

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An Agent-Based Model for an Electronic MarketPlace
Maria João VIAMONTE and Carlos RAMOS
Instituto Superior de Engenharia do Porto,Rua São Tomé,4200 Porto, Portugal

Electronic Commerce (EC) is one of the areas in which the technology of intelligent agents can be successfully applied, and maybe, the only way to allow consumers to deal with the complexity and diversity of the electronic services offered and in particular in environments like the Internet. While there are many Web services, which help users find things to buy, there are few that help buyers and sellers. The purpose of this paper is to present a model for a virtual electronic Market Place more flexible than the existing on the Web, where users create autonomous agents to buy and sell goods/services on their behalf. Four stages of the Consumer Buying Behaviour (CBB) model are addressed.

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Guiding the Customer's Search in E-Business with the Intelligent Cluster
Index
Otmar GÖRLITZ, Ralf NEUBERT, Wolfgang BENN
Chemnitz University of Technology, Department of Computer Science, 09107 Chemnitz, Germany

The set up process of an online shop with comfortable search and navigation features involves a lot of high cost manual labour by its creator. But the easy to use front end will become one of the critical success factors in e-commerce. We have developed an indexing mechanism based on AI and knowledge technologies, which automatically organises an arbitrarily large inventory set into categories of belonging goods. The categories are hierarchically ordered and form a specialisation tree over the inventory. Therefore, comfortable navigation and fast retrieval are inherently supported in our system. An included query module allows the selection of commodity categories by providing desired features of the goods. The result set is by default restricted to the manageable number of matching categories. Additionally, by making use of its similarity searching features, the query module can support cross-selling activities by including content-related commodities into the result set within an adjustable tolerance range. Furthermore the mechanism provides the development base for easy to use shop front ends and tools supporting their efficient creation.

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Critical Factors for e-Business Retailing
Christian PERSSON(1)and Solveig WIKSTRÖM(2)
(1) Media Technology and Graphic Arts, Royal Institute of Technology, SE-100 44 STOCKHOLM, Sweden
(2) School of Business, Stockholm University, SE-106 91 STOCKHOLM, Sweden

The number of players marketing consumer goods and services on the Internet is steadily increasing. The original (physical) retailers experience fierce competition from other suppliers who market directly to the consumers. How should physical retailers meet this competition? In this paper we show there are many areas which can complement each other between the physical retail store and the e-store. We concentrate our analyses on three basic retailing activities: building the assortment, providing information about the products offered and finally, providing access to the products as part of the final transaction. We ascertain that it makes sense for traditional retailers to establish electronic retailing as part of their current business to meet the competition. The results are based on an strengths and weaknesses analysis of how the basic retail functions change when performed electronically. This evaluation is made from a consumer perspective, based on extensive empirical data. The paper ends with suggestions on how retailers can improve their e-retailing service to the consumers.

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