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Paul T Kidd's ICT-ART CONNECT Pages

Main Home > Paul T Kidd's Author Space > ICT & ART CONNECT > ICT & ART CONNECT Pages > ICT & ART CONNECT Background

ICT & ART CONNECT Background

 

ICT & ART CONNECT Backgound

Art is becoming popular! What was once just seen as a cultural activity is now being repositioned as an economic one, as evidenced by the European Commission’s Culture Programme, which is now focused on encouraging artists to professionalize themselves and to seek to use their creative talents in the world of business. And universities too are being urged to address the creative art, with The League of Research Intensive Universities advocating that art should be given a more central role in strategy, since it offers multiple benefits that range from scientific insights and educational quality, through societal value to economic profit. It is not therefore surprising that research funding bodies such as DG CONNECT should be taking an interest in the creative arts through its fledgling initiative known as ICT & ART CONNECT.

In brief, the idea, at least as it has been articulated so far, is to connect the European ICT and Art communities to foster productive dialogues, engagement and collaborative work between them. The interest expressed by DG CONNECT, is for art to: contribute towards enhancing creativity and innovation in society, technology, science, education, and business; and to help to more gracefully embed science and technology in society.

There is of course nothing new in using art to develop ICT. Artists are already involved with ICT in their artistic practices. And this involvement turns out to be more than just using what is available, but also extending that which exists, as well as developing new ICTs. Additionally one can trace the involvement of artists in ICT back in time to the 1950s, with Roy Ascot, with his cybernetic art and telematic art, being one of the notable pioneers. Here also one has an example that goes beyond the notion of artist and technologist collaborating, to one where the artist becomes also the technologist – actually a case of trans-disciplinarity. So evidently the use of art in ICT is more complex that it might first seem!

This then, in brief, is the background and the more astute observers will realise from the above, that the involvement of artists in ICT research and development raises many complex issues and challenges, and that, with the tremendous potential, comes the reality that is very easy to create an unsuccessful initiative (not that anyone would ever admit to such).

 

 
 
 

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