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Paul T Kidd's ICT & ART CONNECT Pages

Main Home > Paul T Kidd's Author Space > ICT & ART CONNECT > ICT & ART CONNECT Pages > STARTS Projects




The European Commission, DG CONNECT, as patron of the arts, present the winners of the ICT Topic 36:


Grand prize of the European Commission honoring innovation in technology, industry and society stimulated by the arts



Science, technology and arts limn a nexus at which observers have identified extraordinarily high potential for innovation. And innovation is precisely what’s called for if we’re to master the social, ecological and economic challenges that Europe will be facing in the future. The STARTS Prize initiative will focus on the most forward looking collaborations at the crossings of art, science, technology, industry and society, will showcase achievements and
encourage further collaborations and will honor the inspiring individuals and teams behind these achievements. Here, art is assigned the role of catalyst that propagates scientific and technological knowledge and skills among the general public and triggers innovative processes. Accordingly, the STARTS Prize is emphasizing, on one hand, artistic works that influence or change the way we look at technology, and, on the other hand, very promising forms of collaboration between the private sector and the world of art and culture. 8 prizewinning projects will be singled out for recognition in both categories and will be awarded each with €20,000. To provide the best possible environment for an international launch of the STARTS prize the project is linked to the PRIX ARS ELECTRONICA, one of the world’s premier awards
honoring creativity and innovativeness at the interface of art, technology, science and society. The collaboration with the renowned institutions Ars Electronica, Waag Society and BOZAR allows a fast introduction to the relevant communities on an international scale and provide the necessary expertise. Their large international network assures recruiting the best possible experts to ensure a high quality in the evaluation and selection of the prize winners. The presentation of the awards and the exhibition of the prize winning works at the Ars Electronica Festival, the BOZAR Electronic Art Festival, Waag Society and eight additional major events will foster a high interest and establish reputation for the STARTS prize.


H2020 Project Information Sheet



Adding socio-economic value to industry through the integration of artists in research and open innovation processes



The VERTIGO project provides a major opportunity to develop more inclusive, intercultural, and thus productive and innovative approaches to the participation of artists in ICT research activities and for promoting synergies between creative arts, businesses, research organizations and the society at general. If the digital economy of Europe is to
prosper over the long term, then its full and diverse talent base must be effectively engaged into new and innovative research projects with commercial viability, and research, business, investment and art communities must work together towards these endeavours. Our proposal will fully support these objectives and contribute to set new policies for creating and nurturing links between Arts, Science & Technology in the ICT sector.

The project will build from the H2020 ICT36-2016 call objectives and guideline of activities in order to propose a fresh approach, targeted specifically at the deployment of a brokerage service for integration of artists in ICT research & innovation projects and promotion of synergy between ICT research & business communities, entrepreneurs, investors and arts.

We strongly believe in the role of arts and ICT as a trigger for business development and a catalyzer to Science, Technology, Engineering and Mathematics (STEM) promptness to innovate. We therefore situate our action in the framework of the STARTS (Science, Technology and the Arts) initiative supported by the European Commission with the
aim of linking R&D and innovation with the art world including design and creative industries.

We will build on the new Art-Innovation Forum, announced by Centre Pompidou’s President Serge Lasvignes in September 2015, and will aim at expanding IRCAM’s unique and successful model of R&D&I in sound and music technologies driven by creation in performing arts to other artistic disciplines (visual arts, architecture, design…) with a high public exposure, while also relying on other validated approaches across Europe and on a strong network of artistic
organisations that will allows to tap into the potential of creators and artists for enhancing the innovation process.


H2020 Project Information Sheet



Wearable technologists Engage with Artists for Responsible innovation



Wearable technologies aimed at private consumers constitute a nascent market, expected to grow very fast. Their disruptive power is exemplified by the competition between established technology giants and start-ups. In particular, the development of the wearable market relies on its capacity to break down barriers between creative industries and digital technology companies. At the core of this market is the amount of data that wearable technologies allow to capture, in particular over their users’ personal data. This raises ethical issues regarding the ownership of this data, and what wearable providers do with that data, among other ethical issues, such as labour issues manufacturing, and mineral sourcing in the supply chain. There is a need to raise awareness around such issues, while ensuring the continued development of the wearable technology and smart textiles industries.

WEAR proposes to bring wearable technology stakeholders to work more closely with designers and artists across Europe to shift the development of the EU wearable industry, drawing on the rich European landscape of wearable technology and smart textile stakeholders, toward addressing the core issues head on within the research & development stages. To do so, WEAR will:

    (1) Develop a sustainable European network of stakeholders and hubs, to connect and push the boundaries in the design and development of wearables;

    (2) Encourage cross-border and cross-sector collaboration between creative people and technology developers to design and develop wearables;

    (3) Develop a framework within which future prototypes can be made that will become the next generation of what ethical and aesthetic wearables could/should be;

    (4) Lead the emergence of innovative approaches to design, production, manufacturing and business models for wearable technologies;

    (5) Make citizens, entrepreneurs and other stakeholders more aware of the ethical and aesthetic issues in making and use of wearable technologies.


H2020 Project Information Sheet





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